![]() It’s obviously possible to play as Charlemagne and doing so will embark the player on a campaign that’s much more rigidly structured than your typical game of CK2. This division is the source of one of Charlemagne ’s unique features: the series of events that make up the king's historical campaign. The game begins with the empire split in two between King Carloman of Middle Francia and King Karl of West Francia, the latter of which would later become known as Charlemagne. The most noticeable change is the huge Frankish empire that dominates much of western Europe. Which means plenty of new nations, historical figures and a whole different map layout in terms of national borders. This time the clock can be set back a further 100 years, allowing players to begin a campaign in 769 AD only a few hundred years after the collapse of the Western Roman Empire. What we have here then is another time extension expansion for Paradox’s seemingly never-ending grand strategy king. So while Crusader Kings II: The Dark Ages sounds pretty good, it’s understandable that Paradox went with Crusader Kings II: Charlemagne, he was essentially an era unto himself. The lands he formed under the Frankish, then Holy Roman, banners laid the foundation for the Europe we know today and his impact on law, religion and culture is second only to the Romans themselves. But then, Charlemagne is arguably the single most influential person in European history. It’s unusual for Paradox to name a grand strategy expansion after one single historical figure. Good luck.// Reviews // 1st Nov 2014 - 9 years ago // By Ryan Davies Crusader Kings II: Charlemagne Review You will feel weak from the first to last year of your game. To sum up, retinues as bad as they are now, will never again allow you to just mind your business with strong, professional army EARNED by big tech. So you are forced to blob even more to make empire OR stop any conquest whatsoever the moment you are 40 years old, because you are too old to create empire. ![]() If you are stupid enough to have at least 2 kids, they will automatically create kingdoms after your death and good luck attacking your brother. If you decided defending is boring, you can look at your 0.3 g/month income or BLOB, because there is nothing else to do. Everyone around you gets 2500 troops for 500 prestige, so you will waste all your prestige defending from backward peasants. ![]() Peaceful pagan, just sitting in your country and minding your business untilyou are ready to expand? nope. Addition of cultural retinues to the game (at least for many new cultures) killed diversity, because now you are stuck with horrible things unless you convert to different culture which is gamebreaking. Horse archers, cataphracts, knights? Forget them, they are useless. Most of viable retinues became butchered with this patch, and now you are stuck with pikemen for like 3 years now. Barely better than normal troops, they are ridiculously expensive and will die during marching through your own territory. They become drain on your economy for hardly any benefit. From then convert to religion of your choice adn the world is your oyster! >Retinues are completely butchered. ![]() You get half of europe + saxony + italy just by decisions. Charlie events are ultimate noob scenario ones. What sucks: >Making custom empire or kingdom funnily wrecks dejure borders of predefined kingdoms and empires, because you WILL want to eventually destroy your title and use neat dejure predefined one - NOPE. Additional start date (that not many people like due to abbasids out of control). Additional start date (that not many people like due to THE addition that broke the game for many, many people. THE addition that broke the game for many, many people. ![]()
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